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Nova-Gaming23 Forum: Rubber-WF update planned | 1.6 to 1.7 (1/1)

TOPIC: Rubber-WF update planned | 1.6 to 1.7

Rubber-WF update planned | 1.6 to 1.7 4 years 3 weeks ago #1

  • Laescher
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Ich habe mich die Tage an ein neues Update für die Rubber gesetzt.

Änderungen bis jetzt:
> Eine Seite kann maximal 8000 Supplis haben
> Die Städte können maximal in 10 schritten eingenommen werden.

Geplant:
> Eine Maximale Peacetime einführen.


Überlegung:
> Ich bin der Meinung das dass Teambalancing nochmal angepasst werden muss. Wie seht ihr das?




Würde mich über Anregungen für das Update freuen.
Lg Willi
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Rubber-WF update planned | 1.6 to 1.7 4 years 2 weeks ago #2

  • Laescher
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Update 23:10:15

Änderungen bis jetzt:
[x] Added: [Town] Maximum supply amount (10000)
[x] Added: [Town] Jumpinterval for capturecounter limited to 10
[x] Added: [Town] Max Peactime ( Peactime(Parameters) + 10min )
[x] Update:[GUI] Peactime display and marker now in Min:Sec
[x] Added: [System] ParmsArray to SingelPlayer (Default Parameter settings for SP (easier to Test and Edit))
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Rubber-WF update planned | 1.6 to 1.7 3 years 10 months ago #3

  • Laescher
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Update 22.12.15 / so far
<br/>
--> Version 1.7 <br/>
[x] Added: [WF_Function] CommandCenter range (with Parameter)<br/>
[x] Added: [WF_Function] Service-Point increased repair price<br/>
[x] Added: [WF_Function] New RadarSystem Artillery-Radar<br/>
[x] Fixed: [WF_Function] Dead-MHQ marker update<br/>
[x] Update: [WF_Function] Update old AntiAir-Radar system<br/>
[x] Added: [Town] Maximum supply amount (20000)<br/>
[x] Added: [Town] Jumpinterval for capturecounter limited to 10 <br/>
[x] Added: [Town] Max Peactime ( Peactime(Parameters) + 10min ) <br/>
[x] Added: [Town] Resistance now have influence on strongpoints <br/>
[x] Added: [Base]Commander can't build structures in Location (Town Build Protectionrange) <br/>
[x] Update:[GUI] Peactime display and marker now in Min:Sec <br/>
[x] Update:[GUI] Equipment menu (Weapons) increase row height <br/>
[x] Added:[GUI] MainDisplay WF_Buildings icons animation Fadeout / Fadein <br/>
[x] Added:[GUI] MainDisplay WF_Building icon Commandcenter shows signal intensity <br/>
[x] Added:[GUI] MainDisplay WF_Buildings icons Service and Fields Hospital splitted from each other <br/>
[x] Added:[GUI] WF-Meu >> Parameters highlighted changed Parameters <br/>
[x] Added:[GUI] WF-Meu >> ServiceCenter added menu für Service-Point and FieldHospital <br/>
[x] Added:[GUI] WF-Meu >> ServiceCenter >> Service-Point added Progresbar <br/>
[x] Added:[GUI] WF-Meu >> CommandCenter added submenu for Supply-Paths (only Commander) <br/>
[x] Added:[GUI] Supply deliver information has now Supplydriver´s Squad number <br/>
[x] Added: [System] ParmsArray to SingelPlayer (Default Parameter settings for SP (easier to Test and Edit in SP)) <br/>
[x] Added: [System] ServicePoint and Fieldhospital functions now spitted <br/>
[x] Fixed: [System] Parameter Supply over Time <br/>
[x] Fixed: [System] UAV waypoint-handler <br/>
[x] Fixed: [System] Fixed and improve Valhalla (Mission side Addon) <br/>
[x] Update: [System] Some display Eventhandler improved <br/>
[x] Update: [System] Unnecessary parameters have been removed <br/>
[x] Update: [System] Unnecessary Functions have been removed <br/>
[x] Fixed: [Mando] Javelin works now <br/>
[x] Fixed: [Mando] Opfor UAV killed no longer TeamKill for West Side <br/>
[x] Fixed: [Mando] Opfor UAV now lockable on West Side (Linebacker|SAM|Cobra) <br/>
[x] Fixed: [Mando] Fixed some scripterrors wit undefined Variabales <br/>
[x] Added: [Drone] Added hintMsg for flyinheight <br/>
[x] Fixed: [Drone] Fixed Pathfinding (WayPoints) <br/>
[x] Update: [Textures] Vehicle overlays .jpg to .paa <br/>
[x] Update: [System] Main skelleton to siple map porting <br/>
[x] Update: [System] Town Range now costomable <br/>
[x] Update: [System] WF-Cammoflage for MapDifference Desert/woodland <br/>
[x] Fixed: [System] Improve Startinglocation search<br/>
<br/>
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